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Ukaku Edit

One of the three starter kagunes, the Ukaku is specialized for close to mid range combat, with an ability to shoot crystallized shards which can attack enemies from a distance. It can also be used in close range combat with its other moves, though this is not ideal. Ukaku is a hit and run type of attack class.

Touka Kirishima is one of the most notable ghouls that possess a ukaku kagune in the Tokyo Ghoul universe. It can be crystallized and de-crystallized upon her will, which is what most of the abilities of the Ukaku kagune in Ro-Ghoul are based off of.

This kagune's counterpart would be the Clipped Wing quinque.

Stages/Modes Edit

The Ukaku has two stages, both being very similar to each other. It also has two modes to switch from.

Stage 1 Edit

You grow a wing from your right shoulder that is capable of crystallizing and shooting shards or uncrystallizing and using melee attacks.

Requirements: 0 RC Cells.

Moves Edit

-Click: If uncrystallized, you swipe your wing forwards to attack. If crystallized, you shoot shards as projectiles, dealing very little damage. This attack deals very little damage in comparison to other kagunes.

-E: You crystallize your wing and shoot several bursts of shards.

-R: You use your kagune and swipe it in front of you causing damage. It has some knockback and does more damage than the click attack.

-F: You dash forward, damaging targets in front of you. It is pretty much a weaker version of Ken1's F attack.

-C: You crystallize/uncrystallize your wing.

Stage 2 Edit

You grow a kagune wing from both shoulders, as opposed to Stage 1's one wing. It is easier to aim with stage 2 as it shoots from both shoulders while using E or clicks while having crystallized wings.

Requirements: I don't know someone add this.

-Click: Like stage 1 but alternating wings while melee attacking (uncrystallized) and shooting shards from both wings (crystallized).

-E: Like stage 1, but uses both wings and is easier to aim.

-R: Like stage 1, but with a different animation.

-F: Same as stage 1, but with a slightly different animation.

-C: Same as stage 1, but uses both wings.

Crystallized Mode Edit

In this mode, the kagune wing(s) becomes a jagged mass of spikes, increasing melee damage and shooting shards instead of performing the melee attack. This mode affects the E move and click move of both stages. It is worth noting that shooting shards do slightly more damage than the melee attack.

Requirements: 0 RC Cells.

Trivia Edit

  • This is one of the only kagunes to use the mode mechanic; modes are mostly used by CCG quinques.
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